psyche of glue
Jan. 23rd, 2003 12:33 pmCrap it's cold outside.
I had every intention of going to the gym today, but a) it's absolutely frigid outside, and b) I have been sneezing non-stop since I walked in the door. Maybe it's just dust, she says hopefully. Hrm, what to do, what to do...
I had a somewhat... disturbing dream last night. Somebody had come out with a video game in which you played an abused women trying to escape a rambling old house where you had been trapped by your jealous psychotic husband before he comes home drunk and enraged.
The game itself was pretty engaging, the house was full of secret passages, mazes, tricks and traps. But losing meant your character was subjected to the most horrible and long torture scenes. People who played it were repulsed by just how graphic it was, and there was more public outcry against it than was generated by Grand Theft Auto: Vice City. Women's groups came out either against it, because it "trivializes and glorifies violence against women" or in support of it because it "does not gloss over the horrific conditions some women must endure". Most of my friends who are into video games and who tried to play it did so only once because it made them physically ill.
And of course, the usual number of defenders saying, "It's just a game. Sheesh. What's the big deal?"
The lead character looked a lot like the animated protagonist from the Final Fantasy movie. I woke up just at the point where the husband was shoving a knife under a hot burner.
I'm trying to decide if it's a bad sign that this stuff can still come back to haunt me all these years later. Or if it's a good one that it now happens in the context of something that I can happily choose to switch off.
I had every intention of going to the gym today, but a) it's absolutely frigid outside, and b) I have been sneezing non-stop since I walked in the door. Maybe it's just dust, she says hopefully. Hrm, what to do, what to do...
I had a somewhat... disturbing dream last night. Somebody had come out with a video game in which you played an abused women trying to escape a rambling old house where you had been trapped by your jealous psychotic husband before he comes home drunk and enraged.
The game itself was pretty engaging, the house was full of secret passages, mazes, tricks and traps. But losing meant your character was subjected to the most horrible and long torture scenes. People who played it were repulsed by just how graphic it was, and there was more public outcry against it than was generated by Grand Theft Auto: Vice City. Women's groups came out either against it, because it "trivializes and glorifies violence against women" or in support of it because it "does not gloss over the horrific conditions some women must endure". Most of my friends who are into video games and who tried to play it did so only once because it made them physically ill.
And of course, the usual number of defenders saying, "It's just a game. Sheesh. What's the big deal?"
The lead character looked a lot like the animated protagonist from the Final Fantasy movie. I woke up just at the point where the husband was shoving a knife under a hot burner.
I'm trying to decide if it's a bad sign that this stuff can still come back to haunt me all these years later. Or if it's a good one that it now happens in the context of something that I can happily choose to switch off.